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world-building idea: an occasionally uninhabitable cultural centre

World-Building / small ideas for worlds, Understanding Cultural and Human Geography

an idea inspired by the fourth lecture of “Understanding Human and Cultural Geography”

world-building idea: an occasionally uninhabitable cultural centre Read More »

On “Understanding Cultural and Human Geography 4”

Notes and Reflections / Climate, Paul Robbins, The Great Courses, Understanding Cultural and Human Geography

Notes from the fourth lecture in “Understanding Cultural and Human Geography”

On “Understanding Cultural and Human Geography 4” Read More »

Notes on Dealing With Solo Play Fatigue, from the Mythic Magazine

Solo Gaming / Creative Blocks, Dealing With Solo Play Fatigue, Improvisation, Inner Critic, Inspiration, Momentum, Mythic Game Master Emulator, Mythic Magazine, Tana Pigeon

Some quick notes on a short article from the Mythic Magazine about dealing with fatigue when playing solo games

Notes on Dealing With Solo Play Fatigue, from the Mythic Magazine Read More »

world-building idea: who’s building our world?

World-Building / small ideas for worlds, Understanding Cultural and Human Geography

an idea inspired by the third lecture of “Understanding Human and Cultural Geography”

world-building idea: who’s building our world? Read More »

On “Understanding Cultural and Human Geography 3”

Notes and Reflections / Emma Marris, Metaphor, Paul Robbins, The Great Courses, The Rambunctious Garden, Understanding Cultural and Human Geography

Notes from the third lecture in “Understanding Cultural and Human Geography”

On “Understanding Cultural and Human Geography 3” Read More »

On “Master Solo Engines”

Solo Gaming / Frustration to Freedom, Idea Generation, Kenneth Norris, Master Solo Engines, Mythic Game Master Emulator, Questions, Solo Game Master's Guide

Notes on a short PDF that offers advice on how to asking the best questions when playing a solo game

On “Master Solo Engines” Read More »

On “Frustration to Freedom”

Solo Gaming / Freewriting, Frustration to Freedom, Kenneth Norris, Solo Game Master's Guide, Without Judgement

Notes on a PDF structured as a 30-day course introducing readers to solo roleplaying

On “Frustration to Freedom” Read More »

world-building idea: visitors alter the realm and the realm alters visitors

World-Building / small ideas for worlds, Understanding Cultural and Human Geography

an idea inspired by the second lecture of “Understanding Human and Cultural Geography”

world-building idea: visitors alter the realm and the realm alters visitors Read More »

On “Understanding Cultural and Human Geography 2”

Notes and Reflections / Paul Robbins, The Great Courses, Understanding Cultural and Human Geography

Notes from the second lecture in “Understanding Cultural and Human Geography”

On “Understanding Cultural and Human Geography 2” Read More »

Testing the Solo Setting & World Creation System from the Mythic Magazine

World-Building / Mythic Game Master Emulator, Mythic Magazine, Randomised World Creation, Tana Pigeon

An experiment in which I quickly create a setting that could be used for a series of adventures

Testing the Solo Setting & World Creation System from the Mythic Magazine Read More »

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