world-building idea: an occasionally uninhabitable cultural centre
an idea inspired by the fourth lecture of “Understanding Human and Cultural Geography”
world-building idea: an occasionally uninhabitable cultural centre Read More »
an idea inspired by the fourth lecture of “Understanding Human and Cultural Geography”
world-building idea: an occasionally uninhabitable cultural centre Read More »
an idea inspired by the third lecture of “Understanding Human and Cultural Geography”
world-building idea: who’s building our world? Read More »
an idea inspired by the second lecture of “Understanding Human and Cultural Geography”
world-building idea: visitors alter the realm and the realm alters visitors Read More »
An experiment in which I quickly create a setting that could be used for a series of adventures
Testing the Solo Setting & World Creation System from the Mythic Magazine Read More »
an idea inspired by Lecture 1 of “Understanding Cultural and Human Geography”
world-building idea: black market map-makers Read More »
Notes on a chapter about world-building from “Wonderbook”.
On the World-building Chapter from “Wonderbook” Read More »
Thoughts on the fourth entry in a collection of essays about world-building.
“Making Worlds into Games – A Methodology” (World-Builders on World-Building 4) Read More »
Thoughts on the first entry in a collection of essays about world-building.
“Matter, Dark Matter, Doesn’t Matter” (World-Builders on World-Building 1) Read More »
This category is about creating settings for fiction or games. I’m definitely not an expert. At the time of writing (as I’m setting up this site), I haven’t read very much about the topic. This category will contain notes I take as I learn. I’m also thinking of making some short posts with ideas.
About the “World-Building” category Read More »